Info

Permalink
Function
sound::playSound(sound::SoundType, Ve...
First occurrence
2024-04-30
Last occurrence
2025-04-14
State
NEW
Components
marsshooter
Quality
-22

Statistics

Operating system Count
Fedora 39 8
Architecture Count
x86_64 8
Executable Count
/usr/bin/marsshooter 8
Related packages Count
marsshooter 8
 0:0.7.6-26.fc39 8

Packages names with count less than the total count of reports are most probably not the cause of the problem.

History

Daily:

Weekly:

Monthly:

Report backtrace


Complete report #1185828
Frame # Function Binary Source or offset Line
1
sound::playSound(sound::SoundType, Vector2f const&, float)
/usr/bin/marsshooter 0x6b63c
Build id: a27732d5f60079441dcf1572bc14ae9575f2c3b5
-
2
Ship::onCollision(SpaceObject*, Vector2f const&, Vector2f const&, Vector2f const&)
/usr/bin/marsshooter 0x99b0d
Build id: a27732d5f60079441dcf1572bc14ae9575f2c3b5
-
3
physics::collide(MobileSpaceObject*, int)
/usr/bin/marsshooter 0x9c4e9
Build id: a27732d5f60079441dcf1572bc14ae9575f2c3b5
-
4
Ship::update()
/usr/bin/marsshooter 0x9a8ed
Build id: a27732d5f60079441dcf1572bc14ae9575f2c3b5
-
5
Game::update()
/usr/bin/marsshooter 0x40f84
Build id: a27732d5f60079441dcf1572bc14ae9575f2c3b5
-
6
games::update()
/usr/bin/marsshooter 0x4e3eb
Build id: a27732d5f60079441dcf1572bc14ae9575f2c3b5
-
7
window::mainLoop()
/usr/bin/marsshooter 0xb5c75
Build id: a27732d5f60079441dcf1572bc14ae9575f2c3b5
-
8
main
/usr/bin/marsshooter 0x35734
Build id: a27732d5f60079441dcf1572bc14ae9575f2c3b5
-
9
__libc_start_call_main
/lib64/libc.so.6 0x2814a
Build id: 1cd2d1016ef987f11f5709c2aa0deb4520dcc851
-
10
__libc_start_main@@GLIBC_2.34
/lib64/libc.so.6 0x2820b
Build id: 1cd2d1016ef987f11f5709c2aa0deb4520dcc851
-
11
_start
/usr/bin/marsshooter 0x37865
Build id: a27732d5f60079441dcf1572bc14ae9575f2c3b5
-
Complete report #963703
Frame # Function Binary Source or offset Line
1
sound::playSound(sound::SoundType, Vector2f const&, float)
/usr/bin/marsshooter 0x6b63c
Build id: a27732d5f60079441dcf1572bc14ae9575f2c3b5
-
2
physics::collide(MobileSpaceObject*, int)
/usr/bin/marsshooter 0x9c501
Build id: a27732d5f60079441dcf1572bc14ae9575f2c3b5
-
3
AmmoShotgun::update()
/usr/bin/marsshooter 0x897d1
Build id: a27732d5f60079441dcf1572bc14ae9575f2c3b5
-
4
particles::update()
/usr/bin/marsshooter 0x92449
Build id: a27732d5f60079441dcf1572bc14ae9575f2c3b5
-
5
Game::update()
/usr/bin/marsshooter 0x40e4a
Build id: a27732d5f60079441dcf1572bc14ae9575f2c3b5
-
6
games::update()
/usr/bin/marsshooter 0x4e3eb
Build id: a27732d5f60079441dcf1572bc14ae9575f2c3b5
-
7
window::mainLoop()
/usr/bin/marsshooter 0xb5c75
Build id: a27732d5f60079441dcf1572bc14ae9575f2c3b5
-
8
main
/usr/bin/marsshooter 0x35734
Build id: a27732d5f60079441dcf1572bc14ae9575f2c3b5
-
9
__libc_start_call_main
/lib64/libc.so.6 0x2814a
Build id: 7ea8d85df0e89b90c63ac7ed2b3578b2e7728756
-
10
__libc_start_main@@GLIBC_2.34
/lib64/libc.so.6 0x2820b
Build id: 7ea8d85df0e89b90c63ac7ed2b3578b2e7728756
-
11
_start
/usr/bin/marsshooter 0x37865
Build id: a27732d5f60079441dcf1572bc14ae9575f2c3b5
-