Frame # |
Function |
Binary |
Source or offset |
Line |
1
|
Asylum::Actor::getAngle(Common::Point const&, Common::Point const&)
|
/usr/lib64/scummvm/libasylum.so |
0x47381
Build id: 1173da8c6e9742c82d3bc73f4a6faeebc33be994
|
-
|
2
|
Asylum::Actor::faceTarget(unsigned int, Asylum::DirectionFrom)
|
/usr/lib64/scummvm/libasylum.so |
0x477cc
Build id: 1173da8c6e9742c82d3bc73f4a6faeebc33be994
|
-
|
3
|
Asylum::ScriptManager::process()
|
/usr/lib64/scummvm/libasylum.so |
0x66602
Build id: 1173da8c6e9742c82d3bc73f4a6faeebc33be994
|
-
|
4
|
Asylum::Scene::updateScreen()
|
/usr/lib64/scummvm/libasylum.so |
0x9470c
Build id: 1173da8c6e9742c82d3bc73f4a6faeebc33be994
|
-
|
5
|
Asylum::Scene::update()
|
/usr/lib64/scummvm/libasylum.so |
0x94a18
Build id: 1173da8c6e9742c82d3bc73f4a6faeebc33be994
|
-
|
6
|
Asylum::AsylumEngine::handleEvents()
|
/usr/lib64/scummvm/libasylum.so |
0x98220
Build id: 1173da8c6e9742c82d3bc73f4a6faeebc33be994
|
-
|
7
|
Asylum::AsylumEngine::run()
|
/usr/lib64/scummvm/libasylum.so |
0x98b48
Build id: 1173da8c6e9742c82d3bc73f4a6faeebc33be994
|
-
|
8
|
runGame(Plugin const*, Plugin const*, OSystem&, Common::String const&)
|
/usr/bin/scummvm |
0x24a2aa
Build id: b7b924b65f78f2b8ae0b3b588320fc36d6d61cff
|
-
|
9
|
scummvm_main
|
/usr/bin/scummvm |
0x24c308
Build id: b7b924b65f78f2b8ae0b3b588320fc36d6d61cff
|
-
|
10
|
main
|
/usr/bin/scummvm |
0x1fbe15
Build id: b7b924b65f78f2b8ae0b3b588320fc36d6d61cff
|
-
|
11
|
__libc_start_call_main
|
/lib64/libc.so.6 |
0x2a088
Build id: 77c77fee058b19c6f001cf2cb0371ce3b8341211
|
-
|
12
|
__libc_start_main@@GLIBC_2.34
|
/lib64/libc.so.6 |
0x2a14b
Build id: 77c77fee058b19c6f001cf2cb0371ce3b8341211
|
-
|
13
|
_start
|
/usr/bin/scummvm |
0x1fbe85
Build id: b7b924b65f78f2b8ae0b3b588320fc36d6d61cff
|
-
|