| Frame # |
Function |
Binary |
Source or offset |
Line |
|
1
|
SDL_ConvertSurface_REAL
|
/lib64/libSDL3.so.0 |
0x132654
Build id: f30651a52599544fbec161e570a978870c81e6e5
|
-
|
|
2
|
SDL_ConvertSurfaceFormat_REAL
|
/lib64/libSDL2-2.0.so.0 |
0x123e4
Build id: 6e33c9f4156b55eefd0e0a120a1390ac94a6e728
|
-
|
|
3
|
surface::clone() const
|
/usr/bin/wesnoth |
0xba42fc
Build id: 9d8d95a792f123bfcc2e240af8e7e55959c51b9e
|
-
|
|
4
|
image::get_surface(image::locator const&, image::TYPE, bool)
|
/usr/bin/wesnoth |
0xb2015e
Build id: 9d8d95a792f123bfcc2e240af8e7e55959c51b9e
|
-
|
|
5
|
unit_animation::particle::get_overlaped_hex(frame_parameters const&, map_location const&, map_location const&)
|
/usr/bin/wesnoth |
0x612426
Build id: 9d8d95a792f123bfcc2e240af8e7e55959c51b9e
|
-
|
|
6
|
unit_animation_component::invalidate(display const&) [clone .isra.0]
|
/usr/bin/wesnoth |
0x624af8
Build id: 9d8d95a792f123bfcc2e240af8e7e55959c51b9e
|
-
|
|
7
|
display::layout()
|
/usr/bin/wesnoth |
0xaf63d9
Build id: 9d8d95a792f123bfcc2e240af8e7e55959c51b9e
|
-
|
|
8
|
game_display::layout()
|
/usr/bin/wesnoth |
0x339898
Build id: 9d8d95a792f123bfcc2e240af8e7e55959c51b9e
|
-
|
|
9
|
draw_manager::sparkle()
|
/usr/bin/wesnoth |
0x7b952f
Build id: 9d8d95a792f123bfcc2e240af8e7e55959c51b9e
|
-
|
|
10
|
controller_base::play_slice()
|
/usr/bin/wesnoth |
0x7b9ec9
Build id: 9d8d95a792f123bfcc2e240af8e7e55959c51b9e
|
-
|
|
11
|
unit_animator::wait_for_end() const
|
/usr/bin/wesnoth |
0x612f20
Build id: 9d8d95a792f123bfcc2e240af8e7e55959c51b9e
|
-
|
|
12
|
int dispatch<&game_lua_kernel::impl_run_animation>(lua_State*)
|
/usr/bin/wesnoth |
0x54947f
Build id: 9d8d95a792f123bfcc2e240af8e7e55959c51b9e
|
-
|
|
13
|
precallC(lua_State*, StackValue*, int, int (*)(lua_State*))
|
/usr/bin/wesnoth |
0xbf06e5
Build id: 9d8d95a792f123bfcc2e240af8e7e55959c51b9e
|
-
|
|
14
|
luaD_precall(lua_State*, StackValue*, int)
|
/usr/bin/wesnoth |
0xbf0949
Build id: 9d8d95a792f123bfcc2e240af8e7e55959c51b9e
|
-
|
|
15
|
luaV_execute(lua_State*, CallInfo*)
|
/usr/bin/wesnoth |
0xbec993
Build id: 9d8d95a792f123bfcc2e240af8e7e55959c51b9e
|
-
|
|
16
|
f_call(lua_State*, void*) [clone .lto_priv.0]
|
/usr/bin/wesnoth |
0xbca142
Build id: 9d8d95a792f123bfcc2e240af8e7e55959c51b9e
|
-
|
|
17
|
luaD_rawrunprotected(lua_State*, void (*)(lua_State*, void*), void*)
|
/usr/bin/wesnoth |
0xbf0c01
Build id: 9d8d95a792f123bfcc2e240af8e7e55959c51b9e
|
-
|
|
18
|
luaD_pcall(lua_State*, void (*)(lua_State*, void*), void*, long, long) [clone .constprop.0]
|
/usr/bin/wesnoth |
0xbf10f4
Build id: 9d8d95a792f123bfcc2e240af8e7e55959c51b9e
|
-
|
|
19
|
lua_pcallk(lua_State*, int, int, int, long, int (*)(lua_State*, int, long))
|
/usr/bin/wesnoth |
0xbce2a7
Build id: 9d8d95a792f123bfcc2e240af8e7e55959c51b9e
|
-
|
|
20
|
luaB_pcall(lua_State*)
|
/usr/bin/wesnoth |
0xbd2f00
Build id: 9d8d95a792f123bfcc2e240af8e7e55959c51b9e
|
-
|
|
21
|
intf_pcall(lua_State*)
|
/usr/bin/wesnoth |
0x579525
Build id: 9d8d95a792f123bfcc2e240af8e7e55959c51b9e
|
-
|
|
22
|
precallC(lua_State*, StackValue*, int, int (*)(lua_State*))
|
/usr/bin/wesnoth |
0xbf06e5
Build id: 9d8d95a792f123bfcc2e240af8e7e55959c51b9e
|
-
|
|
23
|
luaD_precall(lua_State*, StackValue*, int)
|
/usr/bin/wesnoth |
0xbf0972
Build id: 9d8d95a792f123bfcc2e240af8e7e55959c51b9e
|
-
|
|
24
|
luaV_execute(lua_State*, CallInfo*)
|
/usr/bin/wesnoth |
0xbec993
Build id: 9d8d95a792f123bfcc2e240af8e7e55959c51b9e
|
-
|
|
25
|
intf_run_event_wml(lua_State*) [clone .lto_priv.0]
|
/usr/bin/wesnoth |
0x55071b
Build id: 9d8d95a792f123bfcc2e240af8e7e55959c51b9e
|
-
|
|
26
|
precallC(lua_State*, StackValue*, int, int (*)(lua_State*))
|
/usr/bin/wesnoth |
0xbf06e5
Build id: 9d8d95a792f123bfcc2e240af8e7e55959c51b9e
|
-
|
|
27
|
luaD_precall(lua_State*, StackValue*, int)
|
/usr/bin/wesnoth |
0xbf0949
Build id: 9d8d95a792f123bfcc2e240af8e7e55959c51b9e
|
-
|
|
28
|
f_call(lua_State*, void*) [clone .lto_priv.0]
|
/usr/bin/wesnoth |
0xbca129
Build id: 9d8d95a792f123bfcc2e240af8e7e55959c51b9e
|
-
|
|
29
|
luaD_rawrunprotected(lua_State*, void (*)(lua_State*, void*), void*)
|
/usr/bin/wesnoth |
0xbf0c01
Build id: 9d8d95a792f123bfcc2e240af8e7e55959c51b9e
|
-
|
|
30
|
luaD_pcall(lua_State*, void (*)(lua_State*, void*), void*, long, long) [clone .constprop.0]
|
/usr/bin/wesnoth |
0xbf10f4
Build id: 9d8d95a792f123bfcc2e240af8e7e55959c51b9e
|
-
|
|
31
|
lua_pcallk(lua_State*, int, int, int, long, int (*)(lua_State*, int, long))
|
/usr/bin/wesnoth |
0xbce2a7
Build id: 9d8d95a792f123bfcc2e240af8e7e55959c51b9e
|
-
|
|
32
|
luaW_pcall_internal(lua_State*, int, int)
|
/usr/bin/wesnoth |
0x56dc48
Build id: 9d8d95a792f123bfcc2e240af8e7e55959c51b9e
|
-
|
|
33
|
luaW_pcall(lua_State*, int, int, bool)
|
/usr/bin/wesnoth |
0x56dcc0
Build id: 9d8d95a792f123bfcc2e240af8e7e55959c51b9e
|
-
|
|
34
|
game_lua_kernel::run_wml_event(int, vconfig const&, game_events::queued_event const&, bool*)
|
/usr/bin/wesnoth |
0x5498de
Build id: 9d8d95a792f123bfcc2e240af8e7e55959c51b9e
|
-
|
|
35
|
game_events::wml_event_pump::process_event(std::shared_ptr<game_events::event_handler>&, game_events::queued_event const&)
|
/usr/bin/wesnoth |
0x821c3f
Build id: 9d8d95a792f123bfcc2e240af8e7e55959c51b9e
|
-
|
|
36
|
game_events::manager::execute_on_events(std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, std::function<void (game_events::manager&, std::shared_ptr<game_events::event_handler>&)> const&)
|
/usr/bin/wesnoth |
0x81a406
Build id: 9d8d95a792f123bfcc2e240af8e7e55959c51b9e
|
-
|
|
37
|
game_events::wml_event_pump::operator()()
|
/usr/bin/wesnoth |
0x8239da
Build id: 9d8d95a792f123bfcc2e240af8e7e55959c51b9e
|
-
|
|
38
|
game_events::wml_event_pump::fire(std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, game_events::entity_location const&, game_events::entity_location const&, config const&)
|
/usr/bin/wesnoth |
0x82459e
Build id: 9d8d95a792f123bfcc2e240af8e7e55959c51b9e
|
-
|
|
39
|
game_lua_kernel::intf_fire_event(lua_State*, bool) [clone .isra.0]
|
/usr/bin/wesnoth |
0x532bbf
Build id: 9d8d95a792f123bfcc2e240af8e7e55959c51b9e
|
-
|
|
40
|
int dispatch2<&game_lua_kernel::intf_fire_event, false>(lua_State*)
|
/usr/bin/wesnoth |
0x559589
Build id: 9d8d95a792f123bfcc2e240af8e7e55959c51b9e
|
-
|
|
41
|
precallC(lua_State*, StackValue*, int, int (*)(lua_State*))
|
/usr/bin/wesnoth |
0xbf06e5
Build id: 9d8d95a792f123bfcc2e240af8e7e55959c51b9e
|
-
|
|
42
|
luaD_precall(lua_State*, StackValue*, int)
|
/usr/bin/wesnoth |
0xbf0949
Build id: 9d8d95a792f123bfcc2e240af8e7e55959c51b9e
|
-
|
|
43
|
luaV_execute(lua_State*, CallInfo*)
|
/usr/bin/wesnoth |
0xbec993
Build id: 9d8d95a792f123bfcc2e240af8e7e55959c51b9e
|
-
|
|
44
|
f_call(lua_State*, void*) [clone .lto_priv.0]
|
/usr/bin/wesnoth |
0xbca142
Build id: 9d8d95a792f123bfcc2e240af8e7e55959c51b9e
|
-
|
|
45
|
luaD_rawrunprotected(lua_State*, void (*)(lua_State*, void*), void*)
|
/usr/bin/wesnoth |
0xbf0c01
Build id: 9d8d95a792f123bfcc2e240af8e7e55959c51b9e
|
-
|
|
46
|
luaD_pcall(lua_State*, void (*)(lua_State*, void*), void*, long, long) [clone .constprop.0]
|
/usr/bin/wesnoth |
0xbf10f4
Build id: 9d8d95a792f123bfcc2e240af8e7e55959c51b9e
|
-
|
|
47
|
lua_pcallk(lua_State*, int, int, int, long, int (*)(lua_State*, int, long))
|
/usr/bin/wesnoth |
0xbce2a7
Build id: 9d8d95a792f123bfcc2e240af8e7e55959c51b9e
|
-
|
|
48
|
luaB_pcall(lua_State*)
|
/usr/bin/wesnoth |
0xbd2f00
Build id: 9d8d95a792f123bfcc2e240af8e7e55959c51b9e
|
-
|
|
49
|
intf_pcall(lua_State*)
|
/usr/bin/wesnoth |
0x579525
Build id: 9d8d95a792f123bfcc2e240af8e7e55959c51b9e
|
-
|
|
50
|
precallC(lua_State*, StackValue*, int, int (*)(lua_State*))
|
/usr/bin/wesnoth |
0xbf06e5
Build id: 9d8d95a792f123bfcc2e240af8e7e55959c51b9e
|
-
|
|
51
|
luaD_precall(lua_State*, StackValue*, int)
|
/usr/bin/wesnoth |
0xbf0972
Build id: 9d8d95a792f123bfcc2e240af8e7e55959c51b9e
|
-
|
|
52
|
luaV_execute(lua_State*, CallInfo*)
|
/usr/bin/wesnoth |
0xbec993
Build id: 9d8d95a792f123bfcc2e240af8e7e55959c51b9e
|
-
|
|
53
|
intf_run_event_wml(lua_State*) [clone .lto_priv.0]
|
/usr/bin/wesnoth |
0x55071b
Build id: 9d8d95a792f123bfcc2e240af8e7e55959c51b9e
|
-
|
|
54
|
precallC(lua_State*, StackValue*, int, int (*)(lua_State*))
|
/usr/bin/wesnoth |
0xbf06e5
Build id: 9d8d95a792f123bfcc2e240af8e7e55959c51b9e
|
-
|
|
55
|
luaD_precall(lua_State*, StackValue*, int)
|
/usr/bin/wesnoth |
0xbf0949
Build id: 9d8d95a792f123bfcc2e240af8e7e55959c51b9e
|
-
|
|
56
|
f_call(lua_State*, void*) [clone .lto_priv.0]
|
/usr/bin/wesnoth |
0xbca129
Build id: 9d8d95a792f123bfcc2e240af8e7e55959c51b9e
|
-
|
|
57
|
luaD_rawrunprotected(lua_State*, void (*)(lua_State*, void*), void*)
|
/usr/bin/wesnoth |
0xbf0c01
Build id: 9d8d95a792f123bfcc2e240af8e7e55959c51b9e
|
-
|
|
58
|
luaD_pcall(lua_State*, void (*)(lua_State*, void*), void*, long, long) [clone .constprop.0]
|
/usr/bin/wesnoth |
0xbf10f4
Build id: 9d8d95a792f123bfcc2e240af8e7e55959c51b9e
|
-
|
|
59
|
lua_pcallk(lua_State*, int, int, int, long, int (*)(lua_State*, int, long))
|
/usr/bin/wesnoth |
0xbce2a7
Build id: 9d8d95a792f123bfcc2e240af8e7e55959c51b9e
|
-
|
|
60
|
luaW_pcall_internal(lua_State*, int, int)
|
/usr/bin/wesnoth |
0x56dc48
Build id: 9d8d95a792f123bfcc2e240af8e7e55959c51b9e
|
-
|
|
61
|
luaW_pcall(lua_State*, int, int, bool)
|
/usr/bin/wesnoth |
0x56dcc0
Build id: 9d8d95a792f123bfcc2e240af8e7e55959c51b9e
|
-
|
|
62
|
game_lua_kernel::run_wml_event(int, vconfig const&, game_events::queued_event const&, bool*)
|
/usr/bin/wesnoth |
0x5498de
Build id: 9d8d95a792f123bfcc2e240af8e7e55959c51b9e
|
-
|
|
63
|
game_events::wml_event_pump::process_event(std::shared_ptr<game_events::event_handler>&, game_events::queued_event const&)
|
/usr/bin/wesnoth |
0x821c3f
Build id: 9d8d95a792f123bfcc2e240af8e7e55959c51b9e
|
-
|
|
64
|
game_events::manager::execute_on_events(std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, std::function<void (game_events::manager&, std::shared_ptr<game_events::event_handler>&)> const&)
|
/usr/bin/wesnoth |
0x81a406
Build id: 9d8d95a792f123bfcc2e240af8e7e55959c51b9e
|
-
|
|
65
|
game_events::wml_event_pump::operator()()
|
/usr/bin/wesnoth |
0x8239da
Build id: 9d8d95a792f123bfcc2e240af8e7e55959c51b9e
|
-
|
|
66
|
game_events::wml_event_pump::fire(std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, game_events::entity_location const&, game_events::entity_location const&, config const&)
|
/usr/bin/wesnoth |
0x82459e
Build id: 9d8d95a792f123bfcc2e240af8e7e55959c51b9e
|
-
|
|
67
|
playsingle_controller::play_scenario_init(config const&)
|
/usr/bin/wesnoth |
0x504455
Build id: 9d8d95a792f123bfcc2e240af8e7e55959c51b9e
|
-
|
|
68
|
playsingle_controller::play_scenario(config const&)
|
/usr/bin/wesnoth |
0x504bac
Build id: 9d8d95a792f123bfcc2e240af8e7e55959c51b9e
|
-
|
|
69
|
campaign_controller::play_game()
|
/usr/bin/wesnoth |
0x3544ae
Build id: 9d8d95a792f123bfcc2e240af8e7e55959c51b9e
|
-
|
|
70
|
game_launcher::launch_game(game_launcher::reload_mode)
|
/usr/bin/wesnoth |
0x36d380
Build id: 9d8d95a792f123bfcc2e240af8e7e55959c51b9e
|
-
|
|
71
|
do_gameloop(commandline_options&)
|
/usr/bin/wesnoth |
0x29ca08
Build id: 9d8d95a792f123bfcc2e240af8e7e55959c51b9e
|
-
|
|
72
|
main
|
/usr/bin/wesnoth |
0x17a684
Build id: 9d8d95a792f123bfcc2e240af8e7e55959c51b9e
|
-
|
|
73
|
__libc_start_call_main
|
/lib64/libc.so.6 |
0x3575
Build id: 92b5376d35bb29c098175948cf3e7cbcae3aeae1
|
-
|
|
74
|
__libc_start_main@@GLIBC_2.34
|
/lib64/libc.so.6 |
0x3628
Build id: 92b5376d35bb29c098175948cf3e7cbcae3aeae1
|
-
|
|
75
|
_start
|
/usr/bin/wesnoth |
0x1ead65
Build id: 9d8d95a792f123bfcc2e240af8e7e55959c51b9e
|
-
|