Crash in __pthread_kill_implementation

Similar reports
Problem #744801
Component
godot
Last affected version
0:4.4-1.fc41
Executable
/usr/bin/godot
Error name
SIGABRT 6
First occurrence
2025-04-10
Last occurrence
2025-04-10
Unique reports
1
Quality
-42

Statistics

Operating system Unique / Total count
Fedora 41 1 / 2
Operating system Count
Fedora 41 2
Architecture Count
x86_64 2
Related packages Count
godot 2
 0:4.4-1.fc41 2

Packages names with count less than the total count of reports are most probably not the cause of the problem.

History

Daily:

Weekly:

Monthly:

No reports in the last 20 days.

No reports in the last 20 weeks.

History

Daily:

Weekly:

Monthly:

No reports in the last 20 days.

No reports in the last 20 weeks.


Backtrace

Frame # Function Binary Source or offset Line
1
__pthread_kill_implementation
/lib64/libc.so.6 0x72b54
Build id: f83d43b9b4b0ed5c2bd0a1613bf33e08ee054c93
-
2
raise
/lib64/libc.so.6 0x19f9e
Build id: f83d43b9b4b0ed5c2bd0a1613bf33e08ee054c93
-
3
abort
/lib64/libc.so.6 0x1942
Build id: f83d43b9b4b0ed5c2bd0a1613bf33e08ee054c93
-
4
/usr/bin/godot 0xa5815
Build id: 253e99b5262225005596106fe6425b2247411830
-
5
/lib64/libc.so.6 0x1a050
Build id: f83d43b9b4b0ed5c2bd0a1613bf33e08ee054c93
-
6
Node::remove_child(Node*)
/usr/bin/godot 0x23b841c
Build id: 253e99b5262225005596106fe6425b2247411830
-
7
Polygon3DEditor::edit(Node*)
/usr/bin/godot 0x1b3d055
Build id: 253e99b5262225005596106fe6425b2247411830
-
8
EditorNode::_plugin_over_edit(EditorPlugin*, Object*) [clone .part.0] [clone .isra.0]
/usr/bin/godot 0x46a625b
Build id: 253e99b5262225005596106fe6425b2247411830
-
9
EditorNode::hide_unused_editors(Object const*)
/usr/bin/godot 0x136da63
Build id: 253e99b5262225005596106fe6425b2247411830
-
10
SceneTreeDock::_selection_changed()
/usr/bin/godot 0x15a9032
Build id: 253e99b5262225005596106fe6425b2247411830
-
11
Object::emit_signalp(StringName const&, Variant const**, int)
/usr/bin/godot 0x42f15e3
Build id: 253e99b5262225005596106fe6425b2247411830
-
12
EditorSelection::_emit_change()
/usr/bin/godot 0x11f96e9
Build id: 253e99b5262225005596106fe6425b2247411830
-
13
CallQueue::_call_function(Callable const&, Variant const*, int, bool) [clone .isra.0]
/usr/bin/godot 0x45984e8
Build id: 253e99b5262225005596106fe6425b2247411830
-
14
CallQueue::flush()
/usr/bin/godot 0x42c356b
Build id: 253e99b5262225005596106fe6425b2247411830
-
15
SceneTree::physics_process(double)
/usr/bin/godot 0x246650c
Build id: 253e99b5262225005596106fe6425b2247411830
-
16
Main::iteration()
/usr/bin/godot 0x104343
Build id: 253e99b5262225005596106fe6425b2247411830
-
17
main
/usr/bin/godot 0x1ca92
Build id: 253e99b5262225005596106fe6425b2247411830
-
18
__libc_start_call_main
/lib64/libc.so.6 0x3248
Build id: f83d43b9b4b0ed5c2bd0a1613bf33e08ee054c93
-
19
__libc_start_main@@GLIBC_2.34
/lib64/libc.so.6 0x330b
Build id: f83d43b9b4b0ed5c2bd0a1613bf33e08ee054c93
-
20
_start
/usr/bin/godot 0x40075
Build id: 253e99b5262225005596106fe6425b2247411830
-