Crash in __pthread_kill_implementation

Similar reports
Problem #743183
Component
godot
Last affected version
0:4.4.1-1.fc41
Executable
/usr/bin/godot
Error name
SIGABRT 6
First occurrence
2025-04-22
Last occurrence
2025-04-25
Unique reports
2
Quality
-34

Statistics

Operating system Unique / Total count
Fedora 41 2 / 5
Operating system Count
Fedora 41 5
Architecture Count
x86_64 5
Related packages Count
godot 5
 0:4.4.1-1.fc41 5

Packages names with count less than the total count of reports are most probably not the cause of the problem.

History

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Weekly:

Monthly:

No reports in the last 20 days.

No reports in the last 20 weeks.

History

Daily:

Weekly:

Monthly:

No reports in the last 20 days.

No reports in the last 20 weeks.


Backtrace

Frame # Function Binary Source or offset Line
1
__pthread_kill_implementation
/lib64/libc.so.6 0x72b54
Build id: f83d43b9b4b0ed5c2bd0a1613bf33e08ee054c93
-
2
raise
/lib64/libc.so.6 0x19f9e
Build id: f83d43b9b4b0ed5c2bd0a1613bf33e08ee054c93
-
3
abort
/lib64/libc.so.6 0x1942
Build id: f83d43b9b4b0ed5c2bd0a1613bf33e08ee054c93
-
4
/usr/bin/godot 0xa5795
Build id: d47b1d319a169ec5bb685609a6b736270c8673eb
-
5
/lib64/libc.so.6 0x1a050
Build id: f83d43b9b4b0ed5c2bd0a1613bf33e08ee054c93
-
6
RenderingDeviceDriverVulkan::command_queue_execute_and_present(RenderingDeviceDriver::CommandQueueID, VectorView<RenderingDeviceDriver::SemaphoreID>, VectorView<RenderingDeviceDriver::CommandBufferID>, VectorView<RenderingDeviceDriver::SemaphoreID>, RenderingDeviceDriver::FenceID, VectorView<RenderingDeviceDriver::SwapChainID>)
/usr/bin/godot 0x1081c1b
Build id: d47b1d319a169ec5bb685609a6b736270c8673eb
-
7
RenderingDevice::_submit_transfer_worker(RenderingDevice::TransferWorker*, VectorView<RenderingDeviceDriver::SemaphoreID>)
/usr/bin/godot 0x38c0339
Build id: d47b1d319a169ec5bb685609a6b736270c8673eb
-
8
RenderingDevice::_submit_transfer_workers(RenderingDeviceDriver::CommandBufferID)
/usr/bin/godot 0x38cd1d2
Build id: d47b1d319a169ec5bb685609a6b736270c8673eb
-
9
RenderingDevice::_end_frame()
/usr/bin/godot 0x38d4698
Build id: d47b1d319a169ec5bb685609a6b736270c8673eb
-
10
RenderingDevice::swap_buffers(bool)
/usr/bin/godot 0x38fd069
Build id: d47b1d319a169ec5bb685609a6b736270c8673eb
-
11
RenderingServerDefault::_draw(bool, double)
/usr/bin/godot 0x39c3e38
Build id: d47b1d319a169ec5bb685609a6b736270c8673eb
-
12
Main::iteration()
/usr/bin/godot 0x1065e9
Build id: d47b1d319a169ec5bb685609a6b736270c8673eb
-
13
main
/usr/bin/godot 0x1ca92
Build id: d47b1d319a169ec5bb685609a6b736270c8673eb
-
14
__libc_start_call_main
/lib64/libc.so.6 0x3248
Build id: f83d43b9b4b0ed5c2bd0a1613bf33e08ee054c93
-
15
__libc_start_main@@GLIBC_2.34
/lib64/libc.so.6 0x330b
Build id: f83d43b9b4b0ed5c2bd0a1613bf33e08ee054c93
-
16
_start
/usr/bin/godot 0x40095
Build id: d47b1d319a169ec5bb685609a6b736270c8673eb
-