Crash in __pthread_kill_implementation

Similar reports
Problem #757146
Component
godot
Last affected version
0:4.4.1-2.fc42
Executable
/usr/bin/godot
Error name
SIGABRT 6
First occurrence
2025-08-21
Last occurrence
2025-08-21
Unique reports
1
Quality
-35

Statistics

Operating system Unique / Total count
Fedora 42 1 / 2
Operating system Count
Fedora 42 2
Architecture Count
x86_64 2
Related packages Count
godot 2
 0:4.4.1-2.fc42 2
xorg-x11-drv-nvidia-libs 2
 3:575.64.05-2.fc42 2

Packages names with count less than the total count of reports are most probably not the cause of the problem.

History

Daily:

Weekly:

Monthly:

No reports in the last 20 days.

No reports in the last 20 weeks.

History

Daily:

Weekly:

Monthly:

No reports in the last 20 days.

No reports in the last 20 weeks.


Backtrace

Frame # Function Binary Source or offset Line
1
__pthread_kill_implementation
/lib64/libc.so.6 0x7309c
Build id: 126a08bf502f4950b215dc773e52df8dcf50c393
-
2
raise
/lib64/libc.so.6 0x19a7e
Build id: 126a08bf502f4950b215dc773e52df8dcf50c393
-
3
abort
/lib64/libc.so.6 0x16d0
Build id: 126a08bf502f4950b215dc773e52df8dcf50c393
-
4
/usr/bin/godot 0xa0fc2
Build id: da7a1c60b283897ce027ea8467de87e1f7d4d31b
-
5
/lib64/libc.so.6 0x19bb0
Build id: 126a08bf502f4950b215dc773e52df8dcf50c393
-
6
/lib64/libnvidia-glcore.so.575.64.05 0xddba10
Build id: 1ff98fb5bf69521125503559048e48c31fb22fc8
-
7
RenderingDeviceDriverVulkan::command_queue_execute_and_present(RenderingDeviceDriver::CommandQueueID, VectorView<RenderingDeviceDriver::SemaphoreID>, VectorView<RenderingDeviceDriver::CommandBufferID>, VectorView<RenderingDeviceDriver::SemaphoreID>, RenderingDeviceDriver::FenceID, VectorView<RenderingDeviceDriver::SwapChainID>)
/usr/bin/godot 0x12a2f86
Build id: da7a1c60b283897ce027ea8467de87e1f7d4d31b
-
8
RenderingDevice::_execute_frame(bool)
/usr/bin/godot 0x3ea254d
Build id: da7a1c60b283897ce027ea8467de87e1f7d4d31b
-
9
RenderingDevice::screen_prepare_for_drawing(int)
/usr/bin/godot 0x3eaf927
Build id: da7a1c60b283897ce027ea8467de87e1f7d4d31b
-
10
RendererCompositorRD::blit_render_targets_to_screen(int, BlitToScreen const*, int)
/usr/bin/godot 0x404451c
Build id: da7a1c60b283897ce027ea8467de87e1f7d4d31b
-
11
RenderingServerDefault::_draw(bool, double)
/usr/bin/godot 0x3fbb313
Build id: da7a1c60b283897ce027ea8467de87e1f7d4d31b
-
12
Main::iteration()
/usr/bin/godot 0x119531
Build id: da7a1c60b283897ce027ea8467de87e1f7d4d31b
-
13
main
/usr/bin/godot 0x1bb62
Build id: da7a1c60b283897ce027ea8467de87e1f7d4d31b
-
14
__libc_start_call_main
/lib64/libc.so.6 0x3575
Build id: 126a08bf502f4950b215dc773e52df8dcf50c393
-
15
__libc_start_main@@GLIBC_2.34
/lib64/libc.so.6 0x3628
Build id: 126a08bf502f4950b215dc773e52df8dcf50c393
-
16
_start
/usr/bin/godot 0x3f0d5
Build id: da7a1c60b283897ce027ea8467de87e1f7d4d31b
-