| Frame # |
Function |
Binary |
Source or offset |
Line |
|
1
|
__pthread_kill_implementation
|
/lib64/libc.so.6 |
0x73e7c
Build id: 17a908195ad4110e58083fc22fd8ac486d01da53
|
-
|
|
2
|
raise
|
/lib64/libc.so.6 |
0x19f0e
Build id: 17a908195ad4110e58083fc22fd8ac486d01da53
|
-
|
|
3
|
abort
|
/lib64/libc.so.6 |
0x16d0
Build id: 17a908195ad4110e58083fc22fd8ac486d01da53
|
-
|
|
4
|
__gnu_cxx::__verbose_terminate_handler() [clone .cold]
|
/lib64/libstdc++.so.6 |
0x91b4
Build id: 51787ae23973475ac7373bc252b400c7229de8e7
|
-
|
|
5
|
__cxxabiv1::__terminate(void (*)())
|
/lib64/libstdc++.so.6 |
0x1ebfc
Build id: 51787ae23973475ac7373bc252b400c7229de8e7
|
-
|
|
6
|
std::unexpected()
|
/lib64/libstdc++.so.6 |
0x8d3a
Build id: 51787ae23973475ac7373bc252b400c7229de8e7
|
-
|
|
7
|
gamescope::CSDLBackend::~CSDLBackend() [clone .cold]
|
/usr/bin/gamescope |
0x16765
Build id: d558211df82c1832bbbf791dcfce409d3b2cc749
|
-
|
|
8
|
gamescope::IBackend::Set(gamescope::IBackend*) [clone .isra.0]
|
/usr/bin/gamescope |
0xfac52
Build id: d558211df82c1832bbbf791dcfce409d3b2cc749
|
-
|
|
9
|
steamcompmgr_exit()
|
/usr/bin/gamescope |
0x9024b
Build id: d558211df82c1832bbbf791dcfce409d3b2cc749
|
-
|
|
10
|
handle_io_error(_XDisplay*)
|
/usr/bin/gamescope |
0x90422
Build id: d558211df82c1832bbbf791dcfce409d3b2cc749
|
-
|
|
11
|
_XIOError
|
/lib64/libX11.so.6 |
0x2e09c
Build id: 85d5ec590b7dfa3d2114f948b02b0e4bbfca7fb8
|
-
|
|
12
|
_XReply
|
/lib64/libX11.so.6 |
0x35533
Build id: 85d5ec590b7dfa3d2114f948b02b0e4bbfca7fb8
|
-
|
|
13
|
XSync
|
/lib64/libX11.so.6 |
0x356a5
Build id: 85d5ec590b7dfa3d2114f948b02b0e4bbfca7fb8
|
-
|
|
14
|
X11_SetWindowMouseGrab
|
/lib64/libSDL3.so.0 |
0x1847e7
Build id: f30651a52599544fbec161e570a978870c81e6e5
|
-
|
|
15
|
SDL_UpdateWindowGrab
|
/lib64/libSDL3.so.0 |
0x13fb0c
Build id: f30651a52599544fbec161e570a978870c81e6e5
|
-
|
|
16
|
X11_DispatchEvent
|
/lib64/libSDL3.so.0 |
0x174c19
Build id: f30651a52599544fbec161e570a978870c81e6e5
|
-
|
|
17
|
X11_WaitEventTimeout
|
/lib64/libSDL3.so.0 |
0x176309
Build id: f30651a52599544fbec161e570a978870c81e6e5
|
-
|
|
18
|
SDL_WaitEventTimeoutNS
|
/lib64/libSDL3.so.0 |
0x3f6b9
Build id: f30651a52599544fbec161e570a978870c81e6e5
|
-
|
|
19
|
SDL_WaitEvent_REAL
|
/lib64/libSDL2-2.0.so.0 |
0x10afc
Build id: 6e33c9f4156b55eefd0e0a120a1390ac94a6e728
|
-
|
|
20
|
gamescope::CSDLBackend::SDLThreadFunc()
|
/usr/bin/gamescope |
0x11c66c
Build id: d558211df82c1832bbbf791dcfce409d3b2cc749
|
-
|
|
21
|
execute_native_thread_routine
|
/lib64/libstdc++.so.6 |
0x4e424
Build id: 51787ae23973475ac7373bc252b400c7229de8e7
|
-
|
|
22
|
start_thread
|
/lib64/libc.so.6 |
0x71f34
Build id: 17a908195ad4110e58083fc22fd8ac486d01da53
|
-
|
|
23
|
__clone3
|
/lib64/libc.so.6 |
0xf536c
Build id: 17a908195ad4110e58083fc22fd8ac486d01da53
|
-
|