| Frame # |
Function |
Binary |
Source or offset |
Line |
|
1
|
SDL_ConvertSurface_REAL
|
/lib64/libSDL3.so.0 |
0x132654
Build id: f30651a52599544fbec161e570a978870c81e6e5
|
-
|
|
2
|
SDL_ConvertSurfaceFormat_REAL
|
/lib64/libSDL2-2.0.so.0 |
0x123e4
Build id: 6e33c9f4156b55eefd0e0a120a1390ac94a6e728
|
-
|
|
3
|
surface::clone() const
|
/usr/bin/wesnoth |
0xba8ebc
Build id: df75eb9c8b4b5ab1e028e4944bdc955209fc50f6
|
-
|
|
4
|
image::get_surface(image::locator const&, image::TYPE, bool)
|
/usr/bin/wesnoth |
0xb2355e
Build id: df75eb9c8b4b5ab1e028e4944bdc955209fc50f6
|
-
|
|
5
|
unit_animation::particle::get_overlaped_hex(frame_parameters const&, map_location const&, map_location const&)
|
/usr/bin/wesnoth |
0x6141d6
Build id: df75eb9c8b4b5ab1e028e4944bdc955209fc50f6
|
-
|
|
6
|
unit_animation_component::invalidate(display const&) [clone .isra.0]
|
/usr/bin/wesnoth |
0x62cc88
Build id: df75eb9c8b4b5ab1e028e4944bdc955209fc50f6
|
-
|
|
7
|
display::layout()
|
/usr/bin/wesnoth |
0xaf97d9
Build id: df75eb9c8b4b5ab1e028e4944bdc955209fc50f6
|
-
|
|
8
|
game_display::layout()
|
/usr/bin/wesnoth |
0x33aed8
Build id: df75eb9c8b4b5ab1e028e4944bdc955209fc50f6
|
-
|
|
9
|
draw_manager::sparkle()
|
/usr/bin/wesnoth |
0x7bd14f
Build id: df75eb9c8b4b5ab1e028e4944bdc955209fc50f6
|
-
|
|
10
|
controller_base::play_slice()
|
/usr/bin/wesnoth |
0x7bdae9
Build id: df75eb9c8b4b5ab1e028e4944bdc955209fc50f6
|
-
|
|
11
|
unit_animator::wait_until(std::chrono::duration<long, std::ratio<1l, 1000l> > const&) const
|
/usr/bin/wesnoth |
0x614ab7
Build id: df75eb9c8b4b5ab1e028e4944bdc955209fc50f6
|
-
|
|
12
|
unit_display::unit_attack(display*, game_board&, map_location const&, map_location const&, int, attack_type const&, std::shared_ptr<attack_type const> const&, int, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, int, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, std::vector<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::allocator<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > > > const*, bool)
|
/usr/bin/wesnoth |
0x679e1a
Build id: df75eb9c8b4b5ab1e028e4944bdc955209fc50f6
|
-
|
|
13
|
(anonymous namespace)::attack::perform_hit(bool, statistics_attack_context&) [clone .lto_priv.0]
|
/usr/bin/wesnoth |
0x71ab3e
Build id: df75eb9c8b4b5ab1e028e4944bdc955209fc50f6
|
-
|
|
14
|
synced_command_func_attack(config const&, action_spectator&)
|
/usr/bin/wesnoth |
0x5d6f87
Build id: df75eb9c8b4b5ab1e028e4944bdc955209fc50f6
|
-
|
|
15
|
synced_context::run(std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, config const&, action_spectator&)
|
/usr/bin/wesnoth |
0x5ddc20
Build id: df75eb9c8b4b5ab1e028e4944bdc955209fc50f6
|
-
|
|
16
|
synced_context::run_and_store(std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, config const&, action_spectator&)
|
/usr/bin/wesnoth |
0x5de0db
Build id: df75eb9c8b4b5ab1e028e4944bdc955209fc50f6
|
-
|
|
17
|
synced_context::run_in_synced_context_if_not_already(std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, config const&, action_spectator&)
|
/usr/bin/wesnoth |
0x5de480
Build id: df75eb9c8b4b5ab1e028e4944bdc955209fc50f6
|
-
|
|
18
|
ai::attack_result::do_execute()
|
/usr/bin/wesnoth |
0x968086
Build id: df75eb9c8b4b5ab1e028e4944bdc955209fc50f6
|
-
|
|
19
|
ai::action_result::execute()
|
/usr/bin/wesnoth |
0x95afc5
Build id: df75eb9c8b4b5ab1e028e4944bdc955209fc50f6
|
-
|
|
20
|
ai::ai_default_rca::combat_phase::execute()
|
/usr/bin/wesnoth |
0x9833bd
Build id: df75eb9c8b4b5ab1e028e4944bdc955209fc50f6
|
-
|
|
21
|
ai::ai_default_rca::candidate_action_evaluation_loop::do_play_stage()
|
/usr/bin/wesnoth |
0x9bd767
Build id: df75eb9c8b4b5ab1e028e4944bdc955209fc50f6
|
-
|
|
22
|
playsingle_controller::play_ai_turn()
|
/usr/bin/wesnoth |
0x5129a9
Build id: df75eb9c8b4b5ab1e028e4944bdc955209fc50f6
|
-
|
|
23
|
playsingle_controller::play_scenario(config const&)
|
/usr/bin/wesnoth |
0x509e55
Build id: df75eb9c8b4b5ab1e028e4944bdc955209fc50f6
|
-
|
|
24
|
campaign_controller::play_game()
|
/usr/bin/wesnoth |
0x35747a
Build id: df75eb9c8b4b5ab1e028e4944bdc955209fc50f6
|
-
|
|
25
|
mp::(anonymous namespace)::mp_manager::enter_staging_mode(queue_type_defines::type, int)
|
/usr/bin/wesnoth |
0x358eca
Build id: df75eb9c8b4b5ab1e028e4944bdc955209fc50f6
|
-
|
|
26
|
game_launcher::play_multiplayer(game_launcher::mp_mode)
|
/usr/bin/wesnoth |
0x36d6bc
Build id: df75eb9c8b4b5ab1e028e4944bdc955209fc50f6
|
-
|
|
27
|
do_gameloop(commandline_options&)
|
/usr/bin/wesnoth |
0x29f146
Build id: df75eb9c8b4b5ab1e028e4944bdc955209fc50f6
|
-
|
|
28
|
main
|
/usr/bin/wesnoth |
0x17bcb4
Build id: df75eb9c8b4b5ab1e028e4944bdc955209fc50f6
|
-
|
|
29
|
__libc_start_call_main
|
/lib64/libc.so.6 |
0x3575
Build id: 92b5376d35bb29c098175948cf3e7cbcae3aeae1
|
-
|
|
30
|
__libc_start_main@@GLIBC_2.34
|
/lib64/libc.so.6 |
0x3628
Build id: 92b5376d35bb29c098175948cf3e7cbcae3aeae1
|
-
|
|
31
|
_start
|
/usr/bin/wesnoth |
0x1ec425
Build id: df75eb9c8b4b5ab1e028e4944bdc955209fc50f6
|
-
|