Crash in SDL_ConvertSurface_REAL

Similar reports
Problem #820203
Component
wesnoth
Last affected version
0:1.19.22-1.fc42
Executable
/usr/bin/wesnoth
Error name
SIGSEGV 11
First occurrence
2026-04-30
Last occurrence
2026-04-30
Unique reports
3
Quality
-62

Statistics

Operating system Unique / Total count
Fedora 42 3 / 3
Operating system Count
Fedora 42 3
Architecture Count
x86_64 3
Related packages Count
wesnoth 3
 0:1.19.22-1.fc42 3
wesnoth-data 1
 0:1.19.22-1.fc42 1

Packages names with count less than the total count of reports are most probably not the cause of the problem.

History

Daily:

Weekly:

Monthly:

History

Daily:

Weekly:

Monthly:


Backtrace

Frame # Function Binary Source or offset Line
1
SDL_ConvertSurface_REAL
/lib64/libSDL3.so.0 0x132654
Build id: f30651a52599544fbec161e570a978870c81e6e5
-
2
SDL_ConvertSurfaceFormat_REAL
/lib64/libSDL2-2.0.so.0 0x123e4
Build id: 6e33c9f4156b55eefd0e0a120a1390ac94a6e728
-
3
surface::clone() const
/usr/bin/wesnoth 0xbab9bc
Build id: 6b6a8651912fee51ed145f6b350d1eb2bbdfd7c6
-
4
image::get_surface(image::locator const&, image::TYPE, bool)
/usr/bin/wesnoth 0xb25ede
Build id: 6b6a8651912fee51ed145f6b350d1eb2bbdfd7c6
-
5
unit_animation::particle::get_overlaped_hex(frame_parameters const&, map_location const&, map_location const&)
/usr/bin/wesnoth 0x613ef6
Build id: 6b6a8651912fee51ed145f6b350d1eb2bbdfd7c6
-
6
unit_animation_component::invalidate(display const&) [clone .isra.0]
/usr/bin/wesnoth 0x62c9c8
Build id: 6b6a8651912fee51ed145f6b350d1eb2bbdfd7c6
-
7
display::layout()
/usr/bin/wesnoth 0xafc159
Build id: 6b6a8651912fee51ed145f6b350d1eb2bbdfd7c6
-
8
game_display::layout()
/usr/bin/wesnoth 0x33a318
Build id: 6b6a8651912fee51ed145f6b350d1eb2bbdfd7c6
-
9
draw_manager::sparkle()
/usr/bin/wesnoth 0x7bcd4f
Build id: 6b6a8651912fee51ed145f6b350d1eb2bbdfd7c6
-
10
controller_base::play_slice()
/usr/bin/wesnoth 0x7bd6e9
Build id: 6b6a8651912fee51ed145f6b350d1eb2bbdfd7c6
-
11
unit_animator::wait_for_end() const
/usr/bin/wesnoth 0x614bc0
Build id: 6b6a8651912fee51ed145f6b350d1eb2bbdfd7c6
-
12
unit_display::unit_recruited(map_location const&, map_location const&)
/usr/bin/wesnoth 0x6782b2
Build id: 6b6a8651912fee51ed145f6b350d1eb2bbdfd7c6
-
13
actions::place_recruit(std::shared_ptr<unit> const&, map_location const&, map_location const&, int, bool, map_location::direction, bool, bool, bool, bool)
/usr/bin/wesnoth 0x72304e
Build id: 6b6a8651912fee51ed145f6b350d1eb2bbdfd7c6
-
14
synced_command_func_recruit(config const&, action_spectator&)
/usr/bin/wesnoth 0x5d3cf9
Build id: 6b6a8651912fee51ed145f6b350d1eb2bbdfd7c6
-
15
synced_context::run(std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, config const&, action_spectator&)
/usr/bin/wesnoth 0x5dd9e0
Build id: 6b6a8651912fee51ed145f6b350d1eb2bbdfd7c6
-
16
synced_context::run_and_store(std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, config const&, action_spectator&)
/usr/bin/wesnoth 0x5dde9b
Build id: 6b6a8651912fee51ed145f6b350d1eb2bbdfd7c6
-
17
synced_context::run_in_synced_context_if_not_already(std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, config const&, action_spectator&)
/usr/bin/wesnoth 0x5de240
Build id: 6b6a8651912fee51ed145f6b350d1eb2bbdfd7c6
-
18
ai::recruit_result::do_execute()
/usr/bin/wesnoth 0x95da3c
Build id: 6b6a8651912fee51ed145f6b350d1eb2bbdfd7c6
-
19
ai::action_result::execute()
/usr/bin/wesnoth 0x95b0e5
Build id: 6b6a8651912fee51ed145f6b350d1eb2bbdfd7c6
-
20
ai::default_recruitment::recruitment::execute_recruit(std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, ai::default_recruitment::data&)
/usr/bin/wesnoth 0x9aacb0
Build id: 6b6a8651912fee51ed145f6b350d1eb2bbdfd7c6
-
21
ai::default_recruitment::recruitment::execute()
/usr/bin/wesnoth 0x9bcf71
Build id: 6b6a8651912fee51ed145f6b350d1eb2bbdfd7c6
-
22
ai::ai_default_rca::candidate_action_evaluation_loop::do_play_stage()
/usr/bin/wesnoth 0x9be7e7
Build id: 6b6a8651912fee51ed145f6b350d1eb2bbdfd7c6
-
23
playsingle_controller::play_ai_turn()
/usr/bin/wesnoth 0x50e969
Build id: 6b6a8651912fee51ed145f6b350d1eb2bbdfd7c6
-
24
playsingle_controller::play_scenario(config const&)
/usr/bin/wesnoth 0x5179b5
Build id: 6b6a8651912fee51ed145f6b350d1eb2bbdfd7c6
-
25
campaign_controller::play_game()
/usr/bin/wesnoth 0x354eae
Build id: 6b6a8651912fee51ed145f6b350d1eb2bbdfd7c6
-
26
game_launcher::launch_game(game_launcher::reload_mode)
/usr/bin/wesnoth 0x36f320
Build id: 6b6a8651912fee51ed145f6b350d1eb2bbdfd7c6
-
27
do_gameloop(commandline_options&)
/usr/bin/wesnoth 0x29db38
Build id: 6b6a8651912fee51ed145f6b350d1eb2bbdfd7c6
-
28
main
/usr/bin/wesnoth 0x17bb74
Build id: 6b6a8651912fee51ed145f6b350d1eb2bbdfd7c6
-
29
__libc_start_call_main
/lib64/libc.so.6 0x3575
Build id: 92b5376d35bb29c098175948cf3e7cbcae3aeae1
-
30
__libc_start_main@@GLIBC_2.34
/lib64/libc.so.6 0x3628
Build id: 92b5376d35bb29c098175948cf3e7cbcae3aeae1
-
31
_start
/usr/bin/wesnoth 0x1ec325
Build id: 6b6a8651912fee51ed145f6b350d1eb2bbdfd7c6
-